As a pioneer in robotics technology, Carnegie Mellon’s
Robotic Institute is paving a path towards the future and relying
on advanced ATI FireGL technology solutions to help get them there.
Led by Professor William Whittaker, who has developed more the
60 autonomous robots, the Institute believes they are on the
cusp of widespread adoption and use of robots.
Intrigued by DARPA’s (Defense Advanced Research Projects
Agency) $1 Million Grand Challenge, Carnegie Mellon’s “Red
Team” has developed Sandstorm,
a modified Humvee set to compete in the 210 - mile race from
Barstow, California towards Las Vegas. Twenty race teams will
be given
the course details just two hours before the start of the event.
The unmanned off road race for autonomous robots requires extensive
mapping and route planning to successfully complete the course
in 10 hours, as teams will not be able to communicate with their
vehicles once the race begins. The various different obstacles
that Sandstorm may encounter include surfaced and unsurfaced
roads, overpasses, water and other natural phenomenon, manmade
creations such as fences, power lines and even other vehicles.
The team has worked on highly sophisticated projects in the past,
but never a challenge with so many variables thrown into the
mix. To conquer a course that is unknown until two hours before
the race, the Red Team has relied on ATI FireGL graphics technology
to develop extensive 3D terrain maps, forming a database for
the robot to refer to come race day.
In 2003, the Red Team went to task, compiling data from aerial
and space imagery, GPS co-ordinates, and topographical maps of
the course area, and employing ATI FireGL technology to develop the
most complex maps ever created of the Mojave Desert. As Prof.
Whittaker explains, “By integrating these various data
sources and utilizing ATI FireGL’s onboard graphics memory,
we can now easily create and manipulate very detailed 3D maps
of the course.”
In compiling these exhaustive maps, the Red Team is attempting
to plan every scenario that Sandstorm may encounter along the
way. Once the race begins, the Red Team’s vehicle will
maneuver without outside assistance or human intervention, using
laser scanners, radar sensors and stereoscopic cameras to continuously
correct its steering and adjust its speed. Based on the terrain
data assembled on ATI FireGL - based workstations and its real-time
visualization systems, the Sandstorm will be free to decide on
alternate routes as it avoids obstacles and other vehicles.
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