Overview

Features

Specifications

Product Comparison
 
 

Customer Care



Warranty Service

Product Manuals

Register your Product

FAQ

Download Catalyst®

Installation Tips

Technical Issues

Contact Customer Care


 
   
 

Downloads



Interactive Demos

Realtime 3D Demos


 
 
 

Radeon™ 8500 128

Faq

Q1: What is a Radeon™ 8500 graphics card and what chipset does it use?

Q2: What are the available configurations for Radeon™ 8500 graphics boards?

Q3: What are the new 3D features released in Radeon™ 8500 graphics boards?

Q4: What is the benefit of 128MB of memory?

Q5: Do Radeon™ 8500 graphics boards support AGP4X?

Q6: What is the DAC speed?

Q7: Is there a PCI version of Radeon™ 8500?

Q8: Can the on-board-memory be upgraded?

Q9: What operating systems do Radeon™ 8500 graphics cards support?

Q10: Does ATI develop drivers for alternative operating systems such as LINUX®?

Q11: Can my new motherboard work with Radeon™ 8500?

Q12: What does ATI mean when they say that the Radeon™ 8500 is "HDTV ready"? What can a user do with the Radeon™ 8500 HDTV decode capability?

Q13: Can the Radeon™ 8500 graphics card support more than one display at the same time?

Q14: What are the benefits of attaching two different displays to the Radeon™ 8500 at the same time?

Q15: Which monitors does Radeon™ 8500 graphics board support?

Q16: What is the speed of the TMDS transmitter for driving a DVI-I based digital flat panel monitor and what is the maximum resolution?

Q17: What connectors are available on the Radeon™ 8500?

Q18: What are the difference between a Radeon™ 8500 128MB DDR and a Radeon™ 8500LE 128MBDDR?

Q19: Can TruForm™ work on existing games?

Q20: Is TruForm™ compatible with all new games?

Q21: What games will support TruForm™?

Q22: What version of pixel shaders does Radeon™ 8500 support?

Q23: What’s the difference between a vertex shader and pixel shader?

Q24: What does this feature called “Anisotropic filtering” do?

Q25: What has happened to the Charisma Engine™, and Pixel Tapestry™ engines of Radeon™?

Q26: What is HyperZ II™ ?

Q27: Other graphic manufactures are claiming new memory bandwidth saving techniques. How does this compare to HyperZ™ II?

Q28: What has happened to the Video Immersion™ II technology of the Radeon™?

Q29: How do I enable 1024x768 video output?

Q30: Other graphics cards support up to DirectX® 8.0 and I hear Radeon™ 8500 is a DirectX® 8.1 part. Is this true?

Q31: What is the difference between DirectX® 8.0 and DirectX® 8.1?

Q32: Does the OpenGL® driver support all DirectX® 8.1 features?

Q33: Does the Radeon 8500 support component output? How do I get component output from the Radeon 8500?

Q34: What games are bundled with the Radeon™ 8500?

Q35: Why is VIVO (video input/video output) not included as a feature in Radeon™ 8500?

Q36: Will the Radeon™ 8500/8500LE 64MB/128MB DDR and Radeon™ 7500 boards be available through the Trade-up? If so when and what will the trade-up cost be?

Q37: What are the system requirements for the Radeon™ 8500?

Q38: Can you run different resolutions and refresh rates with two different displays attached simultaneously?

Q39: Does the Radeon™ 8500 support monitors with a 16:9 aspect ratio?

Q40: Can I use a PCI graphics card, in the same system as my dual display Radeon™ 8500 128MB, to support three or more displays?





Q1: What is a Radeon™ 8500 graphics card and what chipset does it use?
A1: Radeon™ 8500 graphics card (Radeon™ 8500 128MB DDR with VGA, DVI-I support and video-output) is ATI's high performance graphics solution for performance oriented consumer and commercial platforms. Radeon™ 8500 graphics card is powered by ATI's Radeon™ 8500 Graphics Processing Unit (GPU). The Radeon™ 8500 GPU features TruForm™, a new technology developed by ATI to overcome traditional memory and bandwidth problems and deliver the smoothest and most realistic images ever seen on a PC. With SmartShader™ technology, game developers will be able to create immersive, life-like worlds by modelling the surface and material qualities of 3D objects with unparalleled level of realism. This graphics card also offers more 3D features, which translates into better visual quality and greater performance leadership. For more information on ATI's Radeon™ 8500 please check out “Specifications” section in the Radeon™ 8500 web showcase

Q2: What are the available configurations for Radeon 8500™ graphics boards?
A2: There are two Radeon™ 8500 configurations available: with 128MB of DDR memory and with 64MB of DDR memory. Both are with VGA, DVI and video output. There is also the Radeon™ 8500LE board available with 128MB DDR memory, featuring VGA and video output.


Q3: What are the new 3D features released in Radeon™ 8500 graphics boards?
A3: Theses new features are: TruForm™
SmoothVision™
SmartShaderS™
Vertex shader :
  • Procedural deformation
  • Fur rendering
  • Advanced keyframe interpolation
  • Shadow volume extrusion
  • Particle systems
  • Many light sources
  • Lens effects
  • Advanced matrix palette skinning
Pixel shader:
  • Realistic lighting of Any kind of surface
  • Varying properties of a material across a surface
  • Accurate modelling of objects with microstructure
  • Horizon mapping
Q4: What is the benefit of 128MB of memory?
A4: 128MB of memory featured in Radeon™ 8500 128MB DDR allows you to run the most extensive games and applications in high-resolutions true-color mode, and still have enough local memory for abundant texture storage.

Q5: Do Radeon™ 8500 graphics boards support AGP4X?
A5: Yes. All Radeon™ 8500 offer full AGP 4X (1.5 volt) implementation for 1GB/sec data transfer rate, sideband addressing, pipelining and AGP texturing support. AGP 2X (3.3 volt) operation is also supported for systems/motherboards that do not offer 4X compatibility.
Q6: What is the DAC speed?
A6: The DAC frequency is 400MHz.


Q7: Is there a PCI version of Radeon™ 8500?
A7: Radeon™ 8500 is only available in AGP bus 2X/4X.

Q8: Can the on-board-memory be upgraded?
A8: No. Radeon™ 8500 graphics cards are not memory upgradeable..

Q9: What operating systems do Radeon™ 8500 graphics cards support?
A9: Radeon™ 8500 graphics cards currently support Windows® 98/98SE, Windows® Me, Windows® 2000 and Windows® XP.


Q10: Does ATI develop drivers for alternative operating systems such as LINUX®?
A10: Although ATI does not develop drivers for alternate operating systems in-house, drivers are available from 3rd party developers for the majority of ATI products. ATI actively supports these developers. For more information on ATI's support of alternative operating systems, please see the “Alternative OS Development Resources” section at http://www.ati.com/developer/index.html.


Q11: Can my new motherboard work with Radeon™ 8500?
A11: Radeon™ 8500 AGP complies with AGP 2.0 specifications and should therefore work with most motherboards that also comply to these specs. Many modern motherboards require AGP drivers to be installed in order for AGP to be supported. These drivers are generally shipped with the motherboard. Contact your motherboard supplier for updates.


Q12: What does ATI mean when they say that the Radeon™ 8500 is "HDTV ready"? What can a user do with the Radeon™ 8500 HDTV decode capability?
A12: Radeon™ 8500 is capable of decoding all HDTV formats with reduced CPU utilization and directly driving both analog and digital high definition displays. Radeon™ 8500 achieves its decode capability through motion compensation and iDCT and without the need for any external hardware. When Radeon™ is used with the appropriate DTV tuner and DTV demodulator software, the user is able to view HDTV on their monitor or TV.

Q13: Can the Radeon™ 8500 graphics card support more than one display at the same time?
A13: Yes. Radeon™ 8500 allows you to combine many different displays together simultaneously. The possible display configurations are shown in the table below:

Display Configuration Connector(s) Used Comments
CRT monitor • 15-pin VGA connector
• 24-pin DVI-I connector (with DVI-I-to-VGA adapter)
 
DFP monitor • 24-pin DVI-I connector  
TV • S-video connector  
CRT monitor + TV • 15-pin VGA connector + S-video connector  
DFP monitor + TV • 24-pin DVI-I connector + S-video connector  
CRT monitor + DFP connector • 15-pin VGA connector + 24-pin DVI-I connector  
CRT monitor + CRT monitor • 15-pin VGA connector + 24-pin DVI-I connector (with DVI-I-to-VGA adapter) This configuration is only supported when using the 15pin connector not via the DVI to VGA adapter.
CRT monitor + CRT monitor + TV • 15-pin VGA connector + 24-pin DVI-I connector (with DVI-I-to-VGA adapter) + S-video or composite This configuration CRT monitor limitations of 800x600 @ 60Hz same screen contents. The TV will be a clone screen from either primary or secondary monitor.
Legend:
CRT – (cathode ray tube) analog monitor supporting the standard 15-pin VGA connector DFP – digital flat panel monitor supporting the 24-pin DVI-I connector
  • The DVI-I connector can support a monitor using a 15-pin VGA connector via DVI-I-to-VGA adapter
  • The s-video connector on the board can support a composite connector via s-video-to-composite adapter
Q14: What are the benefits of attaching two different displays to the Radeon™ 8500 at the same time?
A14: Attaching two displays to the Radeon™ 8500 offers you the ability to extend your desktop. The extended desktop mode is available with the Windows® 98, Windows® 98 SE, Windows® Me and Windows® XP operating systems. This way you can increase your productivity by having different applications on different displays or even span an application (e.g. spreadsheet) across both displays. As a result, you receive twice the display area, plus you increase your efficiency and flexibility. Hydravision™ Multiple Monitor Management Software makes using multiple displays easy and further increases your productivity by adding features such as hot keys, multiple desktops and a Desktop Management pop-up menu. For more information on Hydravision™, please see our interactive demonstration.


Q15: Which monitors does Radeon™ 8500 graphics board support?
A15: Radeon™ 8500 graphics board supports DDC1/DDC2B+ compliant Plug and Play monitors. This graphics card also supports DVI-compliant digital flat panel monitors.


Q16: What is the speed of the TMDS transmitter for driving a DVI-I based digital flat panel monitor and what is the maximum resolution?
A16: Radeon™ 8500 supports a 165MHz TMDS transmitter and can reach resolutions of up to 1600x1200. DVI resolution and refresh support is dependent upon DDC signals from the monitor. Some resolution and refresh rate restrictions may occur depending upon the signals sent from the monitor.

Q17: What connectors are available on the Radeon™ 8500?
A17: The Radeon™ 8500 graphic cards supports the following 3 connectors:
1) VGA - for driving a standard CRT (Analog) monitor
2) DVI-I – for driving a DVI-I based digital flat panel monitor

a DVI-I to VGA adapter is also supplied and allows you to attach 2 CRT monitors simultaneously

3) Video output – an s-video connector which can be connected to a TV or VCR

an s-video to composite adapter is also supplied and allows you to attach via composite connection if your TV set does not support s-video

Q18: What are the difference between a Radeon™ 8500 128MB DDR and a Radeon™ 8500LE 128MBDDR?

A18: The main differences between the Radeon™ 8500 128MB DDR and the Radeon™ 8500LE 128MB DDR are following:

Radeon™ 8500LE : VGA and video output
Suggested Retail Price - $199.00 U.S.D.
Radeon™ 8500: VGA, DVI-I and video output
Suggested Retail Price - $299.00 U.S.D.

Q19: Can TruForm™ work on existing games?
A19: Yes. However, TruForm™ is a feature that must be implemented in the game by a developer. This is not a big task, since the character models and scenery designed in existing games do not have to be modified. TruForm™ supports the triangle primitives that are used by virtually every game developer. One can expect software developers to make patches available for download that would enable TruForm™ in their product.


Q20: Is TruForm™ compatible with all new games?
A20: No. However, because TruForm™ is easily implemented without significant effort by a developer, one can expect TruForm™ to be adopted in many popular titles in the future.


Q21: What games will support TruForm™?
A21: Game support will be announced at a later date as games become available in the market. Many new titles presently support TruForm™ technology. A sample list of games that support TruFormTM will be posted on the ATI website as they become available. Title that is packaged with the retail Radeon™ 8500 128MB DDR board is Half Life | Counter Strike which utilises TruForm™ technology.


Q22: What version of pixel shaders does Radeon™ 8500 support?
A22: The Radeon 8500™ supports Version 1.4.

Q23: What’s the difference between a vertex shader and pixel shader?
A23: Vertex shaders are small programs describing a procedure to be applied to polygon vertices in the scene. These procedures can be up to 128 instructions in length, and are most useful for simulating deformable objects such as cloth, fire, water, and human faces. The developer can also invent new lighting effects in the scene. Whatever effect the developer chooses to create, it can be hardware accelerated in the Radeon™ 8500 for faster performance. Pixel Shaders are small programs describing operations to be applied to pixels in the frame buffer. Pixel Shaders’ function is similar to vertex shaders’, except they perform operations manipulating colours and textures, rather than geometry.
Q24: What does this feature called “Anisotropic filtering” do?
A24: Anisotropic filtering enhances the user’s experience by rendering sharp, detailed textures. As more texture samples are filtered, the image quality improves. The Radeon™ 8500 filters more samples than the competition, with minimal performance degradation.
Q25: What has happened to the Charisma Engine™, and Pixel Tapestry™ engines of Radeon™?
A25: RRadeon™ 8500 has an upgraded version of the Charisma Engine™ called Charisma Engine™ II. Charisma Engine™ II has the following technological upgrades:
1) A programmable geometry pipeline in addition to the fixed function pipeline. This additional pipeline is programmable with vertex shaders.
2) Improved fixed function transformation, clipping, and lighting (T&L) acceleration. The T&L pipeline now processes 75 million triangles/second.
The Radeon 8500™ also has an upgraded version of the Pixel Tapestry™ engine called Pixel Tapestry™ II. Pixel Tapestry™ II has the following technological upgrades:
1) A programmable rendering pipeline in addition to the fixed function pipeline. This additional pipeline is programmable with pixel shaders.
2) Up to 6 textures applied to a pixel in a single pass.
3) Increased number of pipelines from 2 to 4.
Q26: What is HyperZ II™ ?
A26: Z-buffer data is a primary consumer of graphics memory bandwidth, which is the performance bottleneck of most graphics applications. Hence, any reduction in Z-buffer memory bandwidth consumption will result in performance dividends. HyperZ™ II is a technology that makes Z-buffer bandwidth consumption more efficient by implementing the following memory architecture features:
1) Fast Z-clear
2) Z-compression
3) Hierarchical Z
HYPERZ II™ is second generation technology, while other competing technologies have only been introduced for the first time. This results in a more robust and efficient implementation.
Q27: Other graphic manufactures are claiming new memory bandwidth saving techniques. How does this compare to HyperZ™ II?
A27: Like HyperZ™ II, other graphics manufacturers optimize memory bandwidth. Both HyperZ™ II and competitors’ solution offer lossless Z-buffer compression. Both technologies attempt to discard polygons that are occluded by other polygons (a process called “occlusion culling”). In this respect, HYPER Z™ II is far superior. HyperZ™ II saves the GPU from rendering over 14 billion pixels per second while, it is estimated, competitors’ only discards 3.2 billion. Fast Z-clear has no counterpart in competitors architecture.
Q28: What has happened to the Video Immersion™ II technology of the Radeon™?
A28: The Radeon™ 8500 includes an upgrade of Video Immersion™ called Video Immersion™ II. The improvements in the technology are better video de-interlacing, temporal filtering, component video output, and 1024X768 video output. What this means is that now you can have your desktop at 1024X768 and output to your display without having to use Desktop span or reorganize your desktop icons.
Q29: How do I enable 1024x768 video output?
A29: First, ensure that your television is connected to the output connection on Radeon™ 8500 either through the s-video or composite connector. Access your display settings either from the control panel or by right-clicking anywhere on your desktop and selecting Properties’. Under ‘Settings’ click ‘Advanced’. Under ‘ATI Display’, click the enable TV button, press ‘Apply’.
Q30: Other graphics cards support up to DirectX® 8.0 and I hear Radeon™ 8500 is a DirectX® 8.1 part. Is this true?
A30: Radeon™ 8500 is DirectX® 8.1 compliant and competitors’ solutions are DirectX® 8.0 compliant. Since DirectX® 8.1 is an upgrade of DirectX® 8.0, Radeon 8500TM supports all DirectX® 8.0 titles in addition to the DirectX® 8.1 titles.
Q31: What is the difference between DirectX® 8.0 and DirectX® 8.1?
A31: The principle difference between DirectX® 8.0 and DirectX® 8.1 is in the pixel shader and vertex shader specifications. DirectX® 8.1 pixel shaders provides more texture inputs, larger maximum program length, and unlimited texture addressing modes. Certain bugs found in DirectX® 8.0 have been fixed in DirectX® 8.1.
Q32: Does the OpenGL® driver support all DirectX® 8.1 features?
A32: Yes. Radeon™ 8500 supports all features available in DirectX® 8.1 by implementing OpenGL® extensions.
Q33: Does the Radeon 8500 support component output? How do I get component output from the Radeon 8500?
A33: The Radeon™ 8500 supports Interlaced and progressive scan HDTV. HDTV Support: 480i, 480p, 720p, and 1080i. For DVD & Macrovision support: 480i & 480p. You can purchase an HDTV Component Video VGA to YPrPb adapter from ATI available exclusively on ATI's online Accessory Store: http://shop.ati.com/country.asp . Component output was not available at the time of initial shipment of the Radeon 8500.
Q34: What games are bundled with the Radeon™ 8500?
A34:
There are three excellent game titles that are in the retail Radeon™ 8500 box.
  • Half Life | UpLink
  • Team Fortress Classic
  • Counter Strike
All these titles benefit from TruForm™ technology.
Q35: Why is VIVO (video input/video output) not included as a feature in Radeon™ 8500?
A35: The All-in-Wonder® family of products addresses the needs of the multimedia enthusiast as this line of products includes support for such features as video capture and TV tuning. The Radeon™ 8500 does, however, have the ability to output video (video output).
Q36: Will the Radeon™ 8500/8500LE 64MB/128MB DDR and Radeon™ 7500 boards be available through the Trade-up? If so when and what will the trade-up cost be?
A36: ATI has not announced plans to include the Radeon™ 8500/8500LE 64MB/128MB DDR or Radeon™ 7500 in the ATI Trade-Up program at this time.
Q37: What are the system requirements for the Radeon™ 8500?
A37:
  • Pentium 4/III/Celeron, AMD K6/Athlon/Duron or compatible with AGP 2X or AGP 2x/4x universal slot
  • 128MB of system memory recommended (64MB minimum)
  • Installation software requires CD-ROM drive
  • DVD playback requires DVD drive
Q38: Can you run different resolutions and refresh rates with two different displays attached simultaneously?
A38: Windows® 98, Windows® 98 SE, Windows® Me and Windows® XP supports independent resolutions and refresh rates on both displays in extended desktop mode. Windows® NT 4.0 (not supported) and Windows® 2000 will support independent refresh rates, however, they will not support independent resolutions. The Windows® NT 4.0 and Windows® 2000 operating systems initiate what is known as “Big Desktop Mode” when two displays are attached and will see the two displays as one single desktop.
Q39: Does the Radeon™ 8500 support monitors with a 16:9 aspect ratio?
A39: Yes, including 1920x1080 and 848x480 on Windows® 98/98SE, Windows® Me, Windows® 2000 and Windows® XP. The complete list of resolutions depends on the driver version and operating system. Please note that resolutions are limited by the performance of the attached monitor.
Q40: Can I use a PCI graphics card, in the same system as my dual display Radeon™ 8500 128MB, to support three or more displays?
A40: ATI does not support the use of an additional PCI graphic card in a system with the Radeon™ 8500. These products do support the use of two independent displays, from a single card, under the Windows® 98/SE, Windows® ME, Windows® 2000, and Windows® XP operating systems.
 
 
ATI CrossFireX™ - Ultimate Multi-GPU Gaming Technology

ATI Radeon™ HD 3870 X2

 
Radeon X1800 Radeon X1600 Radeon X1300


Accessories at great prices

 




©2008 Advanced Micro Devices, Inc.  |  Contact AMD  |  Careers  |  RSS Feeds  |  Terms and Conditions  |  Privacy  |  Trademark information  |  Site Map