ATI SDK

ATI Product Information

Support for Alternate OS's

Hardware partners

Software partners

RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.42)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Developer - Source Code
 
EXT_vertex_shader on Radeon® 8500

The Simple_Vertex_Shader sample is a simple application which illustrates the usage of the OpenGL extension EXT_vertex_shader. It generates 5 simple vertex shaders that emulate the fixed function vertex transformation pipeline. It is menat primarily as a tutorial on how to do use the API rather than an example of the power that EXT_vertex_shader provides.
 
Figure 1 - A vertex shader computing diffuse and specular hilights on a familiar object with EXT_vertex_shader on Radeon® 8500
 
Simple_Vertex_Shader Controls
  • [SPACE] - Cycle through list of shaders
  • + - Cycle through objects
  • - - Cycle through light colors (only affects certain shaders)
  • I - Cycle through material indices
  • [ESC] - Quit
 
Related Resources

 
Requirements

Download

SimpleVertexShader.zip
 
 
 


 



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