ATI SDK

ATI Product Information

Support for Alternate OS's

Hardware partners

Software partners

RenderMonkey

Drivers


 
 

Highlights


GPU MeshMapper (V1.0)

GPU PerfStudio (V1.2)

Samples: CrossFire Detect (update)

Samples: PostTonemapResolve

The Compressonator (version 1.41)

GPU Shader Analyzer (V1.42)

RenderMonkey™
(version 1.81) (New)


ATI Compress (version 1.6)

AMD Tootle 2.0 (New)

AMD OpenGL ES 2.0 Emulator (V1.1) (New)

HLSL2GLSL (V0.9)

AMD at GDC 2007

ATI SDK


 
 
ATI Demos
 

DirectX® 9.0


Developers embrace High Level Shader Language (HLSL) on ATI Hardware

In conjunction with Microsoft's recent release of DirectX® 9 and our new Catalyst 3.0 driver(see press release), ATI Developer Relations asked developers if they were excited about High Level Shader Language (HLSL) and ATI's continued support of Open Standards. Here is what they had to say:

"By supporting Microsoft DirectX 9.0 and HLSL, ATI demonstrates its far-reaching vision for the graphics industry. ISVs can now combine ATI's compelling technology with Microsoft® DirectX 9.0 and HLSL to create Windows games that contain the most innovative and immersive depth of content available to date."
- Dean Lester, General Manager of Graphics and Gaming Technologies, Microsoft Corporation.

"Freeing developers from the pains of writing in assembly is a good thing. HLSL allows us to write equivalent shader code, with equally high performance, in a fraction of the time.“
-Gary McTaggart, Engineer, Valve

“Using HLSL to write vertex and pixel shaders makes it significantly easier to develop stunning new visual effects for games”
-Jeff Grills, Technical Director, Austin Studio, Sony Online

"HLSL in conjunction with the new generation of ATI cards allow us to push the envelope of what we can achieve in our games graphically. HLSL lets us rapidly prototype effects and be much more productive, while the Radeon 9700 gives us the power to take our visual effects one step closer to film quality."
-Michael Heileman, VP of Technology, Fox Interactive

"The open standard of Microsoft's High Level Shader Language ( HLSL ) participates in the democratization of PC computer graphics design and sets a new standard for Shaders programming. With ATI supporting HLSL, our game developers can concentrate on programming the best possible effects on the Radeon 9500 ( and above ) while assuring compatibility with all graphic hardware."
-Julien Merceron, Worldwide Technical Director, Ubi Soft Entertainment

"It's great to see a card like the 9700 with HLSL and DX9 support as early as we have. It's one of those new great toys you can't stop playing with."
-Todd Howard, Executive Producer, Bethesda Softworks

"We're very excited about developing our graphics rich environments using DX9 hardware like the Radeon 9700. The information and support that we've received from ATI has helped us to continue developing leading edge graphics features for our titles at Ion Storm."
-John Talley, Director of Technology, Ion Storm

"RenderMonkey and HLSL allow us to rapidly prototype advanced special effects and bring the highest level of photorealism into our games."
-Tom Forsyth, Muckyfoot bloke / Microsoft MVP, Muckyfoot Productions Ltd.

"ATI's excellent developer support allows us to get the most from the new features offered by the latest Radeon hardware."
-Oscar Cooper, Lead Programmer, Creature Labs

"The Radeon 9500 and 9700 support for DirectX 9 shaders gives games stunning realism. HLSL allows us to use the potential these incredible cards offer now, and in the future."
-Dean Cleaver, Programmer, Eclipse Studio Ltd.

"I am very excited about the future and are using the Radeon 9500 and 9700 as the development vehicles for our current and next generation applications. All of the developers my company represents have been extremely impressed with the quality of ATI's hardware and the excellent support from ATI's Developer Relations department. I have not seen such amazing products coupled with excellent service in a very long time."
-Paul Trowe, President, Evolution Consulting, Inc.

"ATI's support for open standards like HLSL is exactly what we need to ensure our shader developments work across multiple product lines with all graphics vendors and allow us to spend more time and programming resources on writing more powerful custom shaders. As John Carmack says, high level shader languages are a key part of the future of game development."
-Alan Ellis, CGSoftware.

"Mojo training day really shows that ATI cares about its developers and the community by providing us with technology, training and the tools needed to create next-generation graphics for games and visualization applications. In addition, the release of RenderMonkey has been an essential tool in our shader development process. Mojo day showed me how to take advantage of the advanced DirectX 9 HLSL technology quickly and easily with stunning results."
-Alex D'Angelo, Graphics Engineer, Fusion Industries.

"As an ATI driver development partner we at SciTech are excited to see such powerful and innovative Open solutions being adopted and supported by ATI."
-Andrew Bloo, Director of Sales & Marketing, SciTech Software, Inc.

"We are very pleased with the support we have received from ATI during the development of our latest PC titles. ATI continues to push the boundaries of graphics technology and the Radeon 9700 is an incredibly powerful piece of hardware. We plan on taking advantage of the advanced features of the Radeon 9700 and DirectX 9 in our future PC titles."
-Michael McHale, Producer, Konami of America, Inc.

"ATI has always made competitive cards, but the Radeon 9700 is undoubtedly the best video card available. We couldn't have the creative
freedoms we have with the DX9 HLSL on any other card."
-Tom Spilman, Programmer.

"The Microsoft and ATI combination give us a substantial edge in the look and performance of Enigma: Rising Tide."
-Kelly Asay, President, Tesseraction Games, Inc.

"ATI continues to support game development on the cutting edge by being the first to support DirectX 9 with features like HLSL and advance pixel and vertex shaders with the Radeon 9700 Pro. We are at the forefront of imagination being the limiting factor in games, not graphic power."
-Frank Hom, Producer, Ubi Soft.

"ATI's support for open standards like HLSL is exactly what we need to ensure our shader developments work across multiple product lines with all graphics vendors and allow us to spend more time and programming resources on writing more powerful custom shaders. HLSL is revolutionizing the way developers write shaders, giving unprecedented control of the transform and rendering pipelines."
-Rick Simmons, Director of Engineering, Artifact Entertainment, L.L.C.

"ATI is seriously pushing the leading edge of graphics technology allowing extremely high realism in real-time using DirectX 9 with the industry leading Radeon 9700."
-Cynthia Gibson, Product Manager, Micron.

"I am very excited about the future and are using the Radeon 9500 and 9700 as the development vehicles for our current and next generation applications."
-Jason Hirst, Lead Programmer, Gameworld Seven Ltd.

"We are extited to see ATI bring to market its latest hardware-enabled DX9 HLSL products. ATI's support for open standards like HLSL helps us ensure our projects work across product lines from all graphics vendors, and ATI has lead the way in chipsets with the Radeon 9000 series. Creating state-of-the art custom advergaming apllications requires outstanding graphics performance, and we look forward to working with ATI, Microsoft, and our other partners to see that DX9 becomes the new "gold standard" of computer graphics."
-Michael Wolk, President, Hawkwood Software.

"ATI Radeon 9500 and 9700 in combination with our in-house visualization software allows SUGEN to bring life saving drugs to market
faster."
-Chris Seline,

"I am very excited about the future and are using the Radeon 9500 and 9700 as the development vehicles for our current and next generation applications. RenderMonkey and HLSL allow us to rapidly prototype advanced special effects and bring the highest level of photorealism into our new applications. HLSL is now the standard for writing effects taking shader development and implementation to the next level."
-Thomas Bruckschlegel, Senior Editor & Lead Programmer, ToMMTi-Systems

"The Mojo training days and tools that ATI is providing to the development community are streamlining the path to HLSL adoption. Combined with the Radeon 9500 and 9700, cutting edge real time effects are rapidly coming to the PC."
-David Rees, Vice-President, Altor Systems, Inc.

"I am very excited about the future and are using the Radeon 9700 Pro as the development vehicle for our current and next generation hardware design targeting gamers and enthusiasts"
-Vivian Lien, Marketing Manager, SOYO, Inc.

"DirectX 9 and ATI hardware are ensuring unsurpassed image quality and cutting-edge graphic effects in our new game - KnightShift and all our upcoming titles. ATI has always had great products but the Radeon 9700 is seriously pushing the leading edge of graphics technology allowing extremely high realism in real-time using DirectX 9.HLSL and 2.0 pixel and vertex shaders are enabling us to make our games visually stunning, taking advantage of Radeon 9500 and 9700 advanced programmable engines."
-Janusz Grzyb, Technical Director, Reality Pump

"HLSL and 2.0 pixel and vertex shaders are enabling us to make Lejendary Adventure visually stunning. We are taking full advantage of Radeon 9500 and 9700 advanced programmable engines."
-Dan Joergensen, Director, Dreams Interactive.

"ATI has always had great products but the Radeon 9700 is seriously pushing the leading edge of graphics technology allowing extremely high realism in real-time using DirectX 9."
-Jerome Kellar, Founder/CEO, beardeddragon-ent.com

"RenderMonkey and HLSL allow me to rapidly prototype advanced special effects and to write books that focus on the things that count in
real-time shader programming."
-Wolfgang F. Engel, Editor ShaderX and ShaderX 2.

"The Mojo training days and tools that ATI is providing to the development community is making the adoption of open standards like HLSL much easier."
-Kevin Malakoff, Technology Manager, Argonaut Games PLC.

"ATI has always had great products but the Radeon 9700 is seriously pushing the leading edge of graphics technology allowing extremely high realism in real-time using DirectX 9. Furthermore, ATI's backing of open standards such as DirectX 9 HLSL has been widely accepted by the development community; thus raising the bar significantly for improvements in image quality"
-Harold Morris, Configuration Manager, Vivendi Universal.

"ATI's support for HLSL and the quality of the Mojo training days is making it much easier for Batfish to take advantage of the enormous power of the Radeon 9500 and 9700."
-Philip Harris, Batfish Studios Ltd.

"ATI's support for open standards like HLSL is exactly what we need to ensure our shader developments work across multiple product lines with all graphics vendors and allow us to spend more time and programming resources on writing more powerful custom shaders."
-Rik Heywood, Technical Director, Synaptic Soup Ltd.

"ATI's backing of open standards such as DirectX 9 HLSL has been widely accepted by the development community and is raising the bar significantly for improvements in image quality."
-Lee Sandberg, Technical Director, AB Colorod Media.

"I am very excited about the future and are using the Radeon 9500 and 9700 as the development vehicles for our current and next generation applications. They allow us to create great games without compromising our creative vision."
-Jon Wetherall, Managing Director, Onteca Ltd.

"Along with Microsoft's DirectX9 API, ATI's impressive Radeon 9700 provides the performance needed to fully utilise the next generation of shading effects and rendering paradigms."
-Warrick Buchanan, Tools & Technologies, Blue52 Ltd.

"The use of standard HLSL is critical to our product development. The use of a high level language provides productivity improvements needed for delivery of products these days. The use of standards is necessary to be able to support the hardware choices of our customers, now and in the future."
-Michael Latta, Lead Architect, Ceira Technologies.

"HLSL and 2.0 pixel and vertex shaders are enabling us to make our games visually stunning, taking advantage of Radeon 9500 and 9700 advanced programmable engines. It's very important for us that hardware vendors and software vendors work together to create standards for new technologies."
-Fabrizio Lagorio, Technical Director, Trecision.

"The open standard of Microsoft's High Level Shader Language ( HLSL ) participates in the democratization of PC computer graphics design and sets a new standard for Shaders programming. With ATI supporting HLSL, our game developers can concentrate on programming the best possible effects on the Radeon 9500 ( and above ) while assuring compatibility with all graphic hardware."
-Julien Merceron,

"With HLSL Microsoft is setting the foundation for the next revolution in real-time graphics, by substantially simplifying the use of advanced graphical rendering techniques."
-Jonathan Small, Lead Programmer, Small Rockets.

"At Sonic Illustrations, we're inventing a new art form. Until the ATI Radeon 9700 appeared, we were seriously handicapped by architectural restrictions in all PC graphics cards -- the built-in assumptions about their end uses that don't really fit our app and art. But the 9700's fully programmable, parallel, all-floating-point engines combined with versatile open standards like HLSL and DirectX 9, revolutionize the way we can program and present our illustrations in real time."
-Gary W. Schwede, PhD, Founder, Sonic Illustrations.

"The thing that most impresses me about the Radeon 9700 and DX9 HLSL is not the improved performance, which we've all come to expect with each new generation, but the substantial improvements in graphical quality and a much more logical programming model."
-Kristian Olivero, President, ba3D Software.

"HLSL combines the raw power of a fully programmable graphics pipeline with the robustness and manageability of an industrial-strength high level language"
-Jon Jansen, Software Engineer, Climax Entertainment.

"The Mojo training days and RenderMonkey tool that ATI is providing to the development community is making the adoption of HLSL and 2.0 shaders much easier."
-Kevin Parichan, Parichan Consulting.

"The Radeon 9700 from ATI is seriously pushing the leading edge of graphics technology," said Bill Hilliard, LightSurf Technologies. "It allows extremely high realism in real-time using DirectX 9 and works great with LightSurf's 3Deep giving gamers a real 'see first, shoot first advantage'."
-Keith Messinger, Product Manager, LightSurf Technologies, Inc.

"ATI has raised the bar considerably with the 9700 and the 9500. The image quality is the best seen so far. The support from ATI for industry standards like DX9 HLSL and tools like Rendermonkey allows us to quickly prototype complex shaders to create a deep and immersive gameplay environment."
-Jan van Sweevelt, Graphics Programmer, Vae Victis Incorporated.

"The development information ATI provides is helping developers to understand what is possible with new state of the art programable graphics engines."
-Robert Reiswig, Product Development, Vision Factory Development.

"Open standards like HLSL will allow us easier development and implementation of shaders across our multiplatform products, allowing us to
concentrate on what we're good at - make top quality, ground-breaking games!"
-Andrew Griffiths, Programmer,. Awesome Developments.

"The development information ATI provides is helping developers to understand what is possible with new state of the art programable graphics engines. I am very pleased with their support and williningness to provide us with evaluation merchandise for the Radeon 9700 pro video cards. This process has made it possible for us to see all the features of DirectX 9."
-Sam Calis, Senior Software Engineer, Universal Interactive.

"We pushed the graphics of our current top title SpellForce due to the extensive use of first generation shaders. The introduction of the much more evolved shader model 2.0 with DX9 class hardware and the use of the open standard HLSL technology enable us to move the bar to much higher levels while also speeding up development."
-Dirk Ringe, Lead Programmer, Phenomic Game Development.

"The whole ATI Radeon series clearly shows ATI’s unwavering ability to provide cutting edge graphics solutions; the new Radeon 9700 has pushed the leading edge of graphics technology once again! Together with ATI’s support for HLSL, RenderMonkey and DirectX 9 game developers are easily able to rapidly prototype advanced special effects and bring the highest level of photorealism to their games."
-Scott Guest, Technical Director, Planet Moon Studios.

"Black Cactus is very excited by the HLSL and Pixel Shader version 2.0. They are a quantum leap in the world of real time graphics, and moves games closer to the visual quality of films by the likes of Pixar and Dream Works. ATI's Radeon 9500 and 9700 processors are truly a glimpse into the future of real time graphics."
- Matt Curan, Senior Programer, Black Cactus.



 
 


 



©2009 Advanced Micro Devices, Inc.  |  Contact AMD  |  Careers  |  RSS Feeds  |  Terms and Conditions  |  Privacy  |  Trademark information  |  Site Map