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Radeon® 9700 Real-Time
Demos
These demos all require Microsoft®
DirectX®9.0 and Catalyst®
3.X Display Drivers in order to run.
Movies (non real-time), if available, generated from
screen grabs of the demos are also available in mpg format:
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Animusic
A real-time version of "Pipe Dream" from
Animusic's DVD entited ANIMUSIC - A Computer Animation
Video Album.
EXE:
MPG: |
45.3MB 3hrs
54min @ 28.8K
34MB 2hr
45min @ 28.8K
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Technology: |
Direct®X9
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Car
DirectX 9 pixel shaders are used to simulate the
light reflection and refraction of 2 tone car paint.
EXE:
MPG: |
28.1MB 2hr
25min @ 28.8K
10MB 48min
@ 28.8K |
Technology: |
Direct®X9
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Bear
A realistic demonstration of fur-rendering in a
typical application. This demo shows a number of
techniques for rendering fur not seen before.
EXE:
MPG: |
25.2MB 2hrs
10min @ 28.8K
1.4MB 7min
@ 28.8K |
Technology: |
Direct®X9
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Rendering With Natural Light
A real-time implementation of Paul Debevec's 1998
Siggraph paper.
EXE:
MPG: |
16.8MB 1hr
26min @ 28.8K
15MB 1hr
13min @ 28.8K |
Technology: |
Direct®X9
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Non Photorealistic Rendering
This demo showcases Non Photorealistic Rendering using DX9 pixel shader techniques which simulate the effect of a hand drawn image. The techniques used in this demo were the subject of a technical sketch at Siggraph 2002.
EXE: 6.1MB
Technology: Direct®X 9 |
Screensavers
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Dogs
An animated version of the Radeon 9700 logo, this screensaver accurately reproduces the brushed metal and other shaders used in the original.
EXE: 8.1MB
Technology: Direct®X 9 |
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Bacteria
Inspired by a recent cover on Scientific American, this screensaver simulates the appearance of bacteria when viewed through a microscope. Image post processing using pixel shaders is used to simulate camera depth-of-field, adding to the realism of the images.
EXE: 9.2MB
Technology: Direct®X 9 |
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Moebius
This familiar image has been brought up to date in this animated 3D screensaver. Seven animated ants march endlessly around a moebius strip.
EXE: 5.9MB
Technology: Direct®X 9 |
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